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Computing in EYFS Learning Points

Downloaded: 137

Last edit: 07 October 2022

Resource Type Schemes of Work (Programming Units and Curriculum), Planning Assessments and Guidance
Curriculum Topic Algorithmic Thinking, Computational Thinking, Creating Media, Data & Information, Effective use of tools, Enrichment/STEM/Cross Curriculum, Impact of technology, Physical Computing, Programming, Safety & Security
English Key Stage 3-5 year (EYFS)

A list of 34 checkpoints, organised into six sequences for teaching Computing in EYFS.  The learner endpoints identified are intended to prepare learners for the KS1 curriculum. As you have reached this point, you are only a few keyboard strokes and clicks away for full, free access to this resource and so much more. To access this document, please join CAS.