The Programme

TIME ITEM SPEAKER
8:00 AM Registration
9:00 AM Welcome Achim Jung/Simon Humphreys
9:15 AM Let's talk about Hubs! (Inc. The 2018 Hub Leader Awards) Claire Davenport
9:50 AM Title TBC Duncan Maidens
10:40 AM BREAK
11:10 AM Workshops A
Progression in Primary Control and Physical Computing Nicholas Hughes
Collaborative Computing Steven Gibson
How tangible programming can help support SEN children with the computing curriculum
Jody Carter
Spice up your Key Stage 3 Curriculum - keep it real make it fun Darren Travi
AI in the secondary classroom Beverly Clarke
Bridging the gap between learning and deeper learning Dharini Krishnamoorthy
TENtative steps into Cyber Security Teaching Simon Marsden & David Hill
Ofqual TBC
Raising the profile of Computer Science through enrichment Claire Wicher
Using concept maps in your Computing classroom Mark Dorling

11:50 AM ALL CHANGE!
12:00 PM Workshops B
Teaching Computer Networks through Cyber Security Duncan Maidens
Coding for 5 to 7 year olds using Scratch Jr Matthew Wimpenny-Smith
10 Ways to Use Technology to Inspire in the Early Years Rachael Coultart
10 simple activities using the BBC Micro:Bit Jamie Edmondson
How clean is my pond? Graham Hastings
Hands on workshop, Algorithm writing with pseudo code and flow charts with Trevor Bragg Trevor Bragg
From Human Solutions to Program Solutions. Computational Thinking, Creativity and Pedagogy in Programming David White
10 Python Tricks to ensure you stay one step ahead of your GCSE Computer Science G8/9 grade learners! John Palmer
Uptake and achievement - how GCSE and A level computing are going Miles Berry
AI Programming by Children Dr Ken Kahn
60-0: Teaching Computer Science in an exam-only world Chris Coetzee
12:45 PM LUNCH
1:45 PM Workshops C

Correct code vs Buggy code vs Smelly code. Helping primary pupils know how to improve their programs. Jane Waite
Accessible ideas for Primary Computing Pam Jones
Using CAD within the Computing and DT curriculum Phil Wickins
Exploring the role of practical work at Key Stage 4 Ian Philips & Stephen Hunt
The Hitchhiker's Guide to the KeyStage3 Alan O'Donohoe
Practical activities for teaching machine learning programming and ethics Donna Hay
Gaming for GCSE and A Level using Unity3d Colin Smith
Pedagogical approaches to teaching programming using a flexible aand effective framework Peter Marshman
Using Google classroom for effective class management and student feedback Darren Murphy
Setting the Challenge Julia Briggs
2:30 PM ALL CHANGE!
2:40 PM Workshops D
Teaching Computer Networks through Cyber Security Duncan Maidens
Cubetto and Early Years Eleni Vasileiadou & Helena Cheung
"TTTT": Ten Tiers to Transition to Text! Cathryn Armer
Supporting Schools to Develop a Vibrant Computing Curriculum Phil Bagge
Teaching coding through the use of apps in LKS2 Scott McHale
Using app smashing and other technology to smash down those barriers to SEN in the classroom. Ruth Smith
10 invigorating computer science exam prep techniques Christina Thomas
Intensive Python Programming for GCSE Dr Sarah Shakibi
What's all the fuss about functional programming? Christine Swan
Learning about Machine Learning Prof Paul Curzon
There are only 10 types of people: those who can create systems with Arduino and those who would like to. Create an embedded binary number machine with Arduino.
Michael Jones
3:15 PM BREAK
3:40 PM National Developments for Computing Julia Adamson
4:15 PM Reasons to be cheerful Roger Davies
4:45 PM Final actions Prof Simon Peyton Jones
5:00 PM CLOSE